Even though most of the time the game designers were talking about how hard it all was, how afraid and anxious they were about the quality of their work, whether people would like it, what really defines success for their game…even though they came across as hot messes for most of the film, I still envied them. Because they found something that they were willing to put in all that work for — despite the fears and doubts, the personal and business challenges — something worth doing for the sake of it, not just to make money. And the best part is that they managed to do it while staying true to themselves…no, the BEST part is that staying true to themselves was essential to their success. If their games weren’t so painstakingly made, so deeply personal, they wouldn’t be as good.
So it is possible, kids.